SPRING 2011
Hartwick College
Department
of Art & Art History
Asst. Professor: Joseph Von Stengel
Art 213: Digital
Art and Design I
Day/Time: MON/WED
1:50pm-4:55pm
Location: Anderson
129
Office Hrs: M
12:00pm-1:45pm, T 12:15pm-1:30pm,
W 12:00pm-1:45pm, TH 12:15pm-1:00pm
or by appt.
Office: Anderson
130
Email: vonstengelj@hartwick.edu
Phone: ext.
4912
Blog: art-213.blogspot.com
Digital Art & Design I
is an introductory course to digital media with an emphasis on the medium as a
vehicle for creative expression. The course introduces the three main aspects
found with in digital media; Print media, Time based media and Interactive
media. During the term we will investigate image, video and web applications
such as Adobe Photoshop, Flash and Dreamweaver. Issues covered in assignments
will include composition, subject matter and context. The class will consider
digital mediaÕs effect on society through appropriation, the loop, remixing,
the mashup, truth vs perception and virtual memory, as well as other
contemporary and traditional ideas that apply to the sphere of digital media.
Central to these issues, and the focal point of this course, is the impact of
digital media on American culture. Digital Images, video and the web are
important devices for communication across all disciplines. The information obtained
in this course will be invaluable for anyone who whishes to present information
through the digital medium. (EL)
Purpose
This course
is not just about making you proficient with software. While this is inarguably
important, our efforts will transcend the tool to reveal the greater meaning of
digital media and its place in todayÕs art & society. To this ends we will
consider the computer just a tool, (one of many) not a means to an end. We will
also discuss the issues of working in a discipline tied to technology and the
reality of creating in a medium under constant change. We will focus on
'seeing'. We will consider content and context, and of course technique.
In Class
time: Will involve a combination of application demoÕs and technical instruction,
one on one help, lectures on pertinent issues within the medium, work time for
projects, and critiques of projects.
Outside Class time: in addition to projects, will involve exercises and
tutorials, independent research, and some reading and writing.
4 –
Be able to demonstrate the ability to create basic web sites utilizing Adobe
Dreamweaver & Adobe Flash
Outcomes Assessment
1
- Six projects will be assigned
during the semester. These projects will be used to assess studentÕs ability
and knowledge in each area.
a.
projects are reviewed using the rubric below
2
– Projects will conclude with a group critique where students will
receive input from both their peers and the professor.
3 – Students will write two, 250 word essays reviewing two different art shows/presentations they experienced during the semester.
4
- Each student will keep a blog related research in the area of digital media.
á 2 GB USB flash drive.
* Resources can be found on the class blog: art-213.blogspot.com and online (try a Google search for
Photoshop)
Fees
* Studio Art fee $100 ($25 per credit)
10% Participation (in-class and online)
10% Assignments
30% Project 1 ArtBlog
10% Project 2 Visual Re-Mix
10% Project 3 Transformation
10% Project 4 Photoshop-motion Animated Video
10% Project 5 Net.Art
10% Project 6 Personal Network
Grades are determined
through the following Rubric: Craftsmanship,
Aesthetic, Consideration, Effort & Directions
Craftsmanship - the quality and skill used in the creation and a presentation of your
finished projects
Aesthetic - the visual appearance of the content of your finished project. Your
images aesthetic quality, composition and the images content.
Consideration - this is the area that looks at the depth of your project. how does
what you created function in society, what does it say (or not say)?
Effort
- Did you try or not? If this comes easy to you then you really need to work
hard to show effort.
Directions - all projects have specific directions on how to name files and when
projects are due. following the directions makes it easier for me to work with
and review your files. all projects are expected to be complete on the due
date.
100-92 A = You tried very hard, handed in all the projects and assignments on time and created excellent work.
91-83 B =
You tried hard and handed in all the projects and assignments on time and
created great work.
82-74 C =
You tried, handed in most of the projects & assignments on time and created
good work.
73-65 D =
You barely tried, handed in most of the projects & assignments and created
good work.
64-0 F
= You really didnÕt try and didnÕt hand in much work.
Turning in Projects
1.
Projects are due
at the beginning of class on the scheduled critique day.
2.
Late
projects are due exactly one week from the critique date. Late projects will
lose ½ a letter grade. Projects will not be accepted after the late date
and will be assessed based on the work turned in for critique.
Critiques
1.
If you are late
or miss a regular critique, the project for that critique will be
lowered by one letter grade.
2. Attendance at the Final critique is mandatory. Missing the final critique will result in an ÒFÓ for the Final Project. NO late Final Projects will be accepted!
á
During
class time, students are expected to engage in meaningful classroom
participation.
á
Each student is expected to complete all projects, exercises,
in-class exercises and required readings.
Details of the various assignments will be discussed in class and on the
class Blog.
á
á
Attendance is
mandatory (with three get out of jail free cards).
á
In the case of
an excused absence, such as, religious holidays or medical reasons, the student
must notify the instructor prior
to the missed class, if possible. In the case of a medical situation, the
student may provide a doctorÕs note after the fact.
á
In the case of
unexcused absences, the first three will result in no penalty. Each absence
after the third will automatically lower the studentÕs grade one half of a
letter grade.
á
Each lateness
after the second will result in ¼ loss of a letter grade.
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No Food and
Drink (except designated area). Violation will result in the loss of lab
privileges.
á
Students
may not install/uninstall software of any type or reconfigure hardware without
the permission of the professor.
á
Report
computer problems to the lab assistant or professor with detailed information
as to which computer and a descriptive explanation of the issue.
á
There
will be open lab hours for student use through out the semester
Instructional Sequence
This class moves through three main aspects during the
semester. We first explore image creation and manipulation through the use of
Photoshop. We discuss the idea of truth and the creation of reality within the
digital medium. We appropriate and remix images as we discuss ÔDigitalÕ as an
art medium. For the second part of the class we review and create time-based
media. Students create a video, frame-by-frame utilizing Photoshop. We look at
examples up on the web and discuss the creation and manipulation of video in
American society. The final weeks of the class review ÔInteractionÕ and the
interaction people have with machines. We discuss interface design, traditional
interaction and create websites utilizing Dreamweaver and Flash.
Academic Dishonesty
All work created or written in this class is expected to
be your own! If you are unsure about the CollegeÕs policy on Academic
Dishonesty please refer to the Schools web site at the following link: http://www.hartwick.edu/x12195.xml
Accommodations
If you are a student with a documented disability who will
require academic accommodations in this course, please meet with Patty
Jacobsen, Coordinator of Disability Services, Yager 504 or call 431-4546 or
431-4435 to make an appointment.